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Godot 4.2 has been released. The Godot Engine is a free, all-in-one, cross-platform game engine that makes it easy for you to create 2D and 3D games.

Godot 4.2 arrives in style!

Earlier this year we stepped into the future of Godot with the  release of Godot 4.0, and 4 months later we followed it up with  Godot 4.1 which was full of new features and improvements. Today we are proud to announce the release of Godot 4.2, our latest and greatest offering to game developers looking for a free and open engine that inspires joy and creativity!

Over the course of the last 5 months 359 contributors submitted more than 1800 improvements for this release, and we cannot thank each of them enough for their dedication and relentless spirit, their trust in the project, and their generosity. We also must express our love for everyone reporting issues during the testing period and helping us make sure that thousands of Godot users get the best version of the engine we can collectively create.

Among the changes in this release are both necessary bugfixes and exciting new features, turning Godot 4 into an even better and more polished tool for you to realize your game and app ideas. There are many more improvements to come, as our contributors, apparently, never sleep, but for now we call it a day.

Please read on to learn about the most exciting additions in Godot 4.2, or click the links below to download the engine and jump straight into action!


Godot 4.2 arrives in style!