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Thomas Crider has released a new version of GE-Proton with updated proton-wine/dxvk/vkd3d, mono 7.4.0, and various bug fixes. GE-Proton is a fork of the Wine based Proton compatibility tool for Steam Play.



GE-Proton7-39 Released

This is my build of Proton with the most recent bleeding-edge Proton Experimental WINE.

Things it contains that Valve's Proton does not:
  • DXVK patched with Async, which can be toggled with DXVK_ASYNC=1
  • Additional media foundation patches for better video playback support
  • AMD FSR patches added directly to fullscreen hack that can be toggled with WINE_FULLSCREEN_FSR=1
  • FSR Fake resolution patch details here
  • Nvidia CUDA support for PhysX and NVAPI
  • Raw input mouse support
  • 'protonfixes' system -- this is an automated system that applies per-game fixes (such as winetricks, envvars, EAC workarounds, overrides, etc).
  • Various upstream WINE patches backported
  • Various wine-staging patches applied as they become needed

New in GE-Proton7-39:

  • proton-wine updated to latest bleeding edge
  • dxvk updated to git
  • vkd3d-proton updated to git
  • overwatch 2 freeze fix added (may help other games)
  • pulled in upstream proton nvapi fixes
  • enabled gamedrive option for ESO by default
  • mono updated to 7.4.0
  • no-longer-required protonfixes removed for Sonic Adventures 2, Farcry 5 EAC, Origin (thanks Bitwolfies)

Gnome_shell_screenshot_vwcru1

Installation introductions
Download GE-Proton7-39 from Github