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Philip Rebohle has announced a new version of DXVK, a Vulkan-based translation layer for Direct3D which allows running 3D applications on Linux using Wine.



DXVK Version 1.10.3

This is a minor maintenance release for an upcoming Proton release. New Vulkan extensions are not yet required.

Bug fixes and Improvements

  • Added support for shared fences (PR  #2608). This is needed for videos in Halo Infinite to work, alongside corresponding wine and vkd3d-proton patches.
  • Fixed a regression introduced in 1.10.2 that would cause rendering issues in various D3D11 games, including PreyBioshock Infinite ( #2757), and some others.
  • Need For Speed 3: Fixed Modern Patch not working ( #1699).
  • Ninja Blade: Fixed alpha test issues ( #2745).
  • Stray: Enabled d3d11.ignoreGraphicsBarriers option to work around some GPU-bound performance issues.
  • Ys Origin: Work around stutter with the game's built-in FPS limiter ( #2750, PR  #2754).


Release Version 1.10.3 · doitsujin/dxvk