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Alexandre Julliard has announced the release of Wine 8.7, which includes DXBC shader parsing delegated to vkd3d, PostScript driver spool file improvements, and bug fixes.



Wine release 8.7

The Wine development release 8.7 is now available.

What's new in this release:
- DXBC shader parsing delegated to vkd3d.
- More spool file improvements in the PostScript driver.
- Various bug fixes.

The source is available at:

https://dl.winehq.org/wine/source/8.x/wine-8.7.tar.xz

Binary packages for various distributions will be available from:

https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

Bugs fixed in 8.7 (total 17):

- #9932 Listview highlight issues when drag&drop enabled
- #23647 Street Fighter 4 Benchmark: Flickering screen with parallel rendering enabled
- #32089 Window resize enters endless cycle
- #32958 ReVolt 1207: Crashes when trying to play Stunt Arena
- #33487 Davar bible software not working
- #43672 Airscout program 1.2.0.5 does not load under wine 2.0.2
- #50249 Shapes On A Plane crashes on start
- #51625 Unravel fails to load
- #52322 wineserver memory leak during HTTPs download (Genshin Impact Launcher, Qt5)
- #54424 user32:edit - test_dbcs_WM_CHAR() fails on Windows in mixed locales
- #54464 Multiple games crash on launch (Sekiro: Shadows Die Twice GOTY, Dark Souls III)
- #54799 wininet:internet - test_InternetGetConnectedStateExA() fails in the Japanese and Chinese locales in Wine
- #54808 Access violation in ntdll when running Adolix Split and Merge PDF with .NET Framework installed
- #54815 wininet:internet - test_InternetErrorDlg() fails on Windows 10 1607
- #54844 Existing prefixes keep resetting to Win10 when wine is updated
- #54856 Final Fantasy XI Online: Opening movie doesn't play (redux part II).
- #54882 Conemu fails to start (cannot attach to process)

----------------------------------------------------------------

Changes since 8.6:

Alex Henrie (2):
kernel32/tests: Check that lpSectionBase != NULL before dereferencing.
ntdll: Increment offset by len in build_clr_surrogate_section.

Alexandre Julliard (18):
include: Add some CHPE definitions.
winedump: Dump hybrid metadata also for i386 CHPE modules.
include: Add the ARM64EC context structure.
include: Update the PEB and TEB structures.
zlib: Run source files through zlib2ansi to avoid K&R function definitions.
makedep: Avoid generating empty dependencies.
winedump: Print entry point names in code range lists.
kernelbase: Move to a higher address on 64-bit.
kernel32: Move to a higher address on 64-bit.
ntdll: Reimplement RtlSetBits() to set 32 bits at a time.
ntdll: Reimplement RtlClearBits() to clear 32 bits at a time.
ntdll: Reimplement RtlAreBitsSet() to check 32 bits at a time.
ntdll: Reimplement RtlAreBitsClear() to check 32 bits at a time.
ntdll: Reimplement RtlNumberOfSetBits() to check 32 bits at a time.
ntdll: Use a separate memory allocation for the kernel stack.
ntdll: Use nameless unions/structs for register contexts.
include: Add some new ProcThreadAttribute definitions.
winedump: Fix printing of code ranges in hybrid modules.

Alexandros Frantzis (5):
winewayland.drv: Initialize display devices once after process init.
tools: Support building Wayland protocol source files.
winewayland.drv: Use the output name reported by the compositor.
winewayland.drv: Basic support for Windows monitor positioning.
winewayland.drv: Infer and report Windows monitor positions.

Alistair Leslie-Hughes (1):
widl: Suppress a coverity warning.

Andrey Gusev (1):
dxgi: Update TRACE in dxgi_device_create_resource().

André Zwing (1):
ntdll: Print RPC_S_SERVER_UNAVAILABLE exceptions.

Anton Baskanov (7):
winegstreamer: Fix negative height image size calculation.
winegstreamer: Call init_gstreamer() in winegstreamer_create_video_decoder().
dsound: Remove the unused nAvgBytesPerSec field.
dsound: Remove redundant assignments to freqAdjustNum and freqAdjustDen.
dsound: Preserve freqAccNum value in DSOUND_RecalcFormat().
dsound: Acquire the lock when setting 3D buffer parameters.
dsound: Allocate big enough committedbuff up front.

Aurimas Fišeras (1):
po: Update Lithuanian translation.

Bernhard Übelacker (1):
ntoskrnl: Do not leak memory by setting input buffer to NULL.

Brendan Shanks (4):
winemac: Refactor constrain_window_frame() to use separate origin and size arguments.
winemac: Set the Cocoa window contentMaxSize to the size limits from constrain_window_frame().
winemac: Don't constrain surface dimensions to the onscreen part of a window.
msvcrt: Fix crash when rethrowing after a non-C++ exception on x86_64.

Byeong-Sik Jeon (2):
imm32: Stop updating INPUTCONTEXT hWnd member in ImmGetContext.
imm32: Avoid updating INPUTCONTEXT hWnd on ImmSetActiveContext deactivation.

Connor McAdams (12):
uiautomationcore: Implement UIA_ControlTypePropertyId for default HWND provider.
uiautomationcore: Implement UIA_BoundingRectanglePropertyId for default HWND provider.
uiautomationcore: Implement NavigateDirection_Parent navigation for default HWND provider.
uiautomationcore: Add a default ProviderType_Proxy MSAA bridge clientside provider.
uiautomationcore: Implement UiaGetRootNode.
uiautomationcore: Implement IUIAutomation::GetRootElement.
uiautomationcore: Implement conditional NavigateDirection_Parent navigation.
uiautomationcore: Add normalization navigation to UiaGetUpdatedCache.
uiautomationcore: Add UiaNodeFromFocus stub.
uiautomationcore: Implement UiaNodeFromFocus.
uiautomationcore: Implement IUIAutomation::GetFocusedElement{BuildCacheRequest}.
uiautomationcore: Retrieve runtime ID on UiaReturnRawElementProvider thread to prevent a deadlock.

Davide Beatrici (22):
winealsa: Export function to get AudioSessionWrapper object.
winecoreaudio: Export function to get AudioSessionWrapper object.
wineoss: Export function to get AudioSessionWrapper object.
winepulse: Export function to get AudioSessionWrapper object.
mmdevapi: Import GetAudioSessionWrapper() from driver.
mmdevapi: Implement AudioSessionManager.
winealsa: Remove AudioSessionManager.
winecoreaudio: Remove AudioSessionManager.
wineoss: Remove AudioSessionManager.
winepulse: Remove AudioSessionManager.
winealsa: Implement functions to lock and unlock sessions.
winecoreaudio: Implement functions to lock and unlock sessions.
wineoss: Implement functions to lock and unlock sessions.
winepulse: Implement functions to lock and unlock sessions.
winealsa: Use dedicated macros to call interface functions.
winecoreaudio: Use dedicated macros to call interface functions.
wineoss: Use dedicated macros to call interface functions.
winepulse: Use dedicated macros to call interface functions.
winealsa: Move AudioSessionControl into mmdevapi.
winecoreaudio: Use mmdevapi's AudioSessionControl.
wineoss: Use mmdevapi's AudioSessionControl.
winepulse: Use mmdevapi's AudioSessionControl.

Derek Lesho (1):
winegstreamer: Cache wg_parser input data.

Dmitry Timoshkov (1):
shell32/tests: Add SHBindToFolderIDListParent() tests.

Eric Pouech (6):
mf/tests: Add tests about (negative) stride handling.
winegstreamer: In video_processor, activate a videoflip converter.
winedbg: Let 'break symbol : line' command work again.
dbghelp: Use source file path as stored in debug info format.
winedbg: Simplify watch command implementation.
winedbg: Improve size management in watch command.

François Gouget (7):
user32/tests: Fix the DBCS WM_CHAR tests in mixed locales.
dnsapi/tests: Make DnsQuery()'s CNAME tests more compatible with CDNs.
wininet: Add constants for DetectAutoProxyUrl().
wininet/tests: Add more proxy tests.
kernel32/tests: Fix the ScrollConsoleScreenBuffer() tests on Windows 10 1909.
msi/tests: Fix the ok() formats so they match the size of their arguments.
msi/tests: Ok_() takes printf-style arguments.

Gabriel Ivăncescu (12):
mshtml: Implement MediaQueryList's addListener method.
mshtml: Implement MediaQueryList's removeListener method.
mshtml: Use proper event type for PageTransition events.
mshtml: Do not release the principal returned by GetPrincipal.
mshtml: Fix factory leak in init_nsio.
mshtml: Fix nsIFile dir leak in init_xpcom.
mshtml: Fix URI leak in NewURI on failure.
mshtml: Store minimum compat mode required for events in the ctor table.
mshtml: Support cycle collection for nsChannel.
mshtml: Fix nsChannel's load_info leak.
mshtml: Pass actual node_ccp to ccref_decr for nodes.
mshtml/tests: Fix element leak in elem_fire_event.

Giovanni Mascellani (11):
mfplat/tests: Test Lock2D() on a locked D3D9 surface buffer.
mfplat/tests: Test locking flags for D3D9 buffers.
mfplat/tests: Independently test that locking flags are ignored for D3D9 buffers.
mfplat: Fix locking flags usage for D3D9 buffers.
mfplat/tests: Test Lock2D() on a locked DXGI surface buffer.
mfplat/tests: Test locking flags for DXGI buffers.
mfplat: Do not mark a DXGI buffer as locked if surface mapping fails.
mfplat: Fix locking flags usage for DXGI buffers.
mfplat: Only download surface data from GPU for DXGI buffers when reading.
mfplat: Only upload surface data to GPU for DXGI buffers when writing.
mfplat/tests: Test that the content of DXGI buffers is discarded when locking for writing.

Hans Leidekker (1):
wine.inf: Use FLG_ADDREG_NOCLOBBER for CurrentMajor/MinorVersionNumber.

Henri Verbeet (12):
d3dcompiler: Check for minimum bytecode size in d3dcompiler_get_blob_part().
d3dcompiler: Check for minimum bytecode size in d3dcompiler_strip_shader().
d3dcompiler: Store DXBC sections as vkd3d_shader_dxbc_section_desc structures.
d3dcompiler: Use vkd3d_shader_serialize_dxbc() in d3dcompiler_get_blob_part().
d3dcompiler: Use vkd3d_shader_serialize_dxbc() in d3dcompiler_strip_shader().
d3dcompiler: Use vkd3d_shader_parse_dxbc() in d3dcompiler_get_blob_part().
d3dcompiler: Use vkd3d_shader_parse_dxbc() in d3dcompiler_strip_shader().
d3dcompiler: Use vkd3d_shader_parse_dxbc() in d3dcompiler_shader_reflection_init().
wined3d: Implement shader_extract_from_dxbc() on top of vkd3d_shader_parse_dxbc().
vkd3d: Update the version information for release 1.7.
d3d10: Implement d3d10_effect_parse() on top of vkd3d_shader_parse_dxbc().
d3d10: Implement parse_fx10_preshader() on top of vkd3d_shader_parse_dxbc().

Jactry Zeng (2):
appwiz.cpl: Process messages while waiting for the uninstaller to terminate.
appwiz.cpl: Handle WM_CLOSE and WM_COMMAND(IDCANCEL) in the support info dialog.

Jinoh Kang (6):
kernel32/tests: Test for activation context switching between fibers.
ntdll: Factor out reading current activation context into a helper function.
ntdll: Store current activation context stack pointer into a local variable.
ntdll: Use ActivationContextStackPointer instead of referencing ActivationContextStack directly.
ntdll: Implement RtlFreeActivationContextStack().
kernelbase: Implement activation context switching for fibers.

Martin Garton (1):
msvcrt: Fix typo in #define.

Matteo Bruni (2):
d3dcompiler/tests: Add a couple tests for minimum size in D3DGetBlobPart().
d3dcompiler/tests: Add a couple tests for minimum size in D3DStripShader().

Michael Stefaniuc (3):
threadpoolwinrt: Forward a Release() to a Release() method.
uiautomationcore: Drop superfluous TRUE : FALSE conditional expression.
win32u: Use ARRAY_SIZE() instead of open coding it.

Mohamad Al-Jaf (9):
include: Add windows.graphics.capture.interop.idl file.
include: Add appnotify.h file.
twinapi.appcore: Add stub DLL.
twinapi.appcore: Add RegisterAppStateChangeNotification stub.
twinapi.appcore: Add UnregisterAppStateChangeNotification stub.
apisetschema: Add api-ms-win-core-psm-appnotify-l1-1-0.
shell32: Implement SHBindToFolderIDListParent().
shell32/tests: Test SHBindToParent() last parameter behavior.
shell32: Fix last parameter behavior in SHBindToFolderIDListParent().

Paul Gofman (4):
ntdll: Mind LFH pending blocks in RtlDestroyHeap().
ntdll: Avoid integer overflow in block_get_subheap().
mfplat: Fix returned buffer length in dxgi_surface_buffer_lock().
wined3d: Add a comment about mismatched samplers.

Piotr Caban (36):
wineps: Rename handle count parameter in hmf_proc.
wineps: Set text and background color during device creation.
wineps: Handle EMR_EXTCREATEFONTINDIRECTW record in spool files.
wineps: Handle font selection in spool files.
wineps: Store text justification info in print processor data.
wineps: Handle EMR_EXTTEXTOUTW record in spool files.
wineps: Add BiDi support in EMR_EXTTEXTOUTW record.
wineps: Clip visible rectangle to bitmap size in get_vis_rectangles.
wineps: Handle EMR_CREATEPALETTE record in spool files.
wineps: Handle EMR_SELECTPALETTE record in spool files.
wineps: Handle EMR_SETDIBITSTODEVICE record in spool files.
wineps: Handle EMR_STRETCHDIBITS record in spool files.
wineps: Handle EMR_REALIZEPALETTE record in spool files.
wineps: Handle EMR_RESIZEPALETTE record in spool files.
wineps: Handle EMR_SETPALETTEENTRIES record in spool files.
gdi32: Use EMR_REALIZEPALETTE to record RealizePalette.
gdi32: Fix EMR_CREATEPALETTE recording.
gdi32: Store palette in EMR_EOF record.
gdi32/tests: Add EMF palette tests.
wineps: Fix default device font selection.
wineps: Fix return value in path drawing routines.
wineps: Continue printing if path drawing function returns error.
wineps: Reset memory DC state on every page.
localspl: Add support for PRINTER_ATTRIBUTE_RAW_ONLY printer attribute.
localspl: Validate datatype in StartDocPrinter.
wineps: Reset current position on every page.
gdi32: Store the printer info in a structure.
gdi32: Improve EMF DC cleanup when CloseEnhMetafile is not called.
gdi32: Factor out emf_eof helper.
gdi32: Factor out emf_create helper.
gdi32: Add support for creating EMF spool files.
gdi32: Add GdiIsMetaPrintDC implementation.
localspl: Add partial support for PRINTER_ATTRIBUTE_KEEPPRINTEDJOBS attribute.
gdi32: Implicitly call StartPage while drawing on printer DC.
gdi32: Support creating EMRI_DEVMODE records in spool files.
wineps: Handle EMRI_DEVMODE record in spool files.

Rémi Bernon (11):
imm32/tests: Test that ImmSetOpenStatus doesn't set IMMGWL_IMC.
imm32/tests: Check IME UI visibility vs ImmSetCompositionWindow.
imm32/tests: Check ImmSetActiveContext effect on INPUTCONTEXT hWnd member.
imm32: Forward ImmGetContext to NtUserGetWindowInputContext directly.
user32: Move WM_IME_COMPOSITION DefWindowProc handlers in separate helpers.
user32: Ignore WM_IME_COMPOSITION from the IME UI window in DefWindowProc.
imm32: Don't hide/show IME UI window in ImmSetCompositionWindow.
imm32: Move ImmAssociateContext(Ex) around.
imm32: Update IME UI window IMMGWL_IMC when focus or HIMC changes.
imm32/tests: Add some ImmGenerateMessage tests.
imm32: Send messages one by one in ImmGenerateMessage.

Shaun Ren (2):
include: Add more sapi structs and enums.
include: Add ISpTTSEngineSite and ISpTTSEngine interfaces.

Stefan Dösinger (14):
d3dx9: Use __VA_ARGS__ instead of GCCs named variadics.
d3dx9/tests: Use __VA_ARGS__ instead of GCCs named variadics.
wined3d: Sync depth stencils to both early and late depth test.
wined3d: Avoid VK_IMAGE_LAYOUT_GENERAL.
wined3d: Fall back to general layout if necessary.
d3d9/tests: Radeon GPUs don't draw from sysmem textures.
d3d9/tests: Accept AMD GPU sysmem sample failure in test_mipmap_upload.
d3d8/tests: Radeon GPUs don't draw from sysmem textures.
d3d8/test: Accept AMD GPU sysmem sample failure in test_mipmap_upload.
d3dx9: Load D3DAssemble via GetProcAddress.
d3dcompiler/tests: Load D3DAssemble via GetProcAddress.
d3dcompiler: Make D3DAssemble a private export.
d3d9/tests: AMD GPUs sample the border color of cube textures.
d3d9/tests: Accept random depth when using a 3D texture with a 2D sampler.

Vova Mshanetskiy (2):
winhttp: Support WINHTTP_OPTION_PARENT_HANDLE in request_query_option().
winhttp: Avoid unnecessary cast in connect_query_option().

Zebediah Figura (8):
wined3d: Allow retrieving the frontbuffer from a wined3d swapchain.
ddraw: Retrieve the frontbuffer directly from wined3d.
wined3d: Disable shaderTessellationAndGeometryPointSize.
dxgi: Introduce IWineDXGIDeviceParent::register_swapchain_texture() and use it in IDXGIDevice::CreateSurface().
dxgi: Create d3d11 swapchain textures directly from d3d11_swapchain_init().
d3d9: Move surface allocation to d3d9_surface_create().
d3d9: Create sub-resource surfaces manually.
d3d9: Pass the container to d3d9_surface_create().

Ziqing Hui (3):
winegstreamer: Implement wg_format_from_caps_video_wmv.
wingstreamer: Create extra decodebin to decode compressed stream.
mfreadwrite: Fix an address of operator typo.

Wine