Software 42501 Published by

Alexandre Julliard has announced a new development release of Wine. This version comes with Arabic text shaping, more WinRT support in WIDL, VKD3D version 1.2 is used for Direct3D 12, support for Rosetta's memory layout on M1 Mac, support for Thumb-2 mode on ARM, and various bug fixes.

Wine release 6.1

The Wine development release 6.1 is now available.

What's new in this release (see below for details):
- Arabic text shaping.
- More WinRT support in WIDL.
- VKD3D version 1.2 is used for Direct3D 12.
- Support for Rosetta's memory layout on M1 Macs.
- Support for Thumb-2 mode on ARM.
- Various bug fixes.

The source is available from the following locations:

Binary packages for various distributions will be available from:

You will find documentation on

You can also get the current source directly from the git
repository. Check for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.


Bugs fixed in 6.1 (total 37):

17848 Windows Print Preview: Lines drawn have incorrect width
21014 Dark Sector no Sound
21038 F-Secure BlackLight Engine 2.2.x (Rootkit scanner) crashes after accepting license agreement (Wine on-disk placeholder dlls sections must be padded with data up to section virtual size)
30062 Deer Hunter demo: unable to start a new game (map view unusable)
30469 Multiple .NET 2.0 applications abort with error 'System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=, Culture=neutral, PublicKeyToken=b77a5c561934e089' (SegFlex demo)
33349 Add support for 32-bit ARM Thumb-2 Wine build
35017 Rollercoaster Tycoon 3 has no music
38501 GetClipboardData(CF_UNICODETEXT) - return ANSI
39407 LabVIEW 2014 crashes on startup
42913 ACAT Dashboard, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes with 'invalid parameter' in 'System.Drawing.Icon.Initialize' (missing support for PNG icons in user32)
43408 Quest 5.7.x (.NET 4.0 WPF app) crashes on direct access of MIL4 (Media Integration Layer, wpfgfx_v0400.dll) to internal bitmap struct/class impl (depends on exact layout)
45046 Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier)
48685 Multiple games and applications need D3DX11CompileFromFile implementation
48714 mass effect spits error when using mouse fix
48790 mfplat:mfplat crashes on Windows 7
48870 Aldi (Buhl) Steuer 2019/2020 installer crashes
49327 Hearthstone Deck Tracker (with installed dotnet472) does not work with wine-staging 5.9 anymore
49484 test_query_process_image_info() test is broken on a not PE build
50033 WMI class SystemRestore is missing
50194 x64dbg snapshots >= 2020-11-12_05-12 crash on unimplemented function ntdll.dll.NtCreateDebugObject when attaching to process
50229 launcher sometimes crashes after login (wine-5.22)
50256 Animate VST plugin activation doesn't work: wbem_services_ExecQuery gets no network adapters
50349 SlingPlayer crashes on launch (needs IDirectXVideoDecoderService)
50357 Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
50376 Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
50379 The Witcher 3 has broken rendering with Vulkan renderer
50386 Sniper Elite V2 some objects aren't rendered with Vulkan renderer
50387 Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
50459 Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
50485 Still Life 2 crashes when CSMT is disabled
50486 The Sims 3 launcher hangs
50494 ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect
50508 ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'
50515 SofTalk 1.56 doesn't speak continuously after punctuation marks.
50525 ws2 _32 fails to build on macOS
50549 Some games fail to launch with Vulkan renderer
50570 Unknown Debian package and website in README


Changes since 6.0:

Akihiro Sagawa (6):
winmm/tests: Expect TIME_BYTES format for TIME_MS request.
winmm: Get rid of TIME_MS format support in waveOutGetPosition().
winmm/tests: Strictly test returned time format of waveOutGetPostion().
winmm: Get rid of TIME_SMPTE format support in waveOutGetPosition().
comdlg32/tests: Add a test for CF_NOSCRIPTSEL.

Alex Henrie (1):
include: Add new LCMAP constants.

Alexandre Julliard (37):
msvcrt: Don't export fabsf on x86_64.
msvcrt: Implement pwctype() functions.
msvcrt: Fix some spec file discrepancies.
winebuild: Simplify ARM64 import thunks.
wordpad: Make qsort callback function cdecl.
evr: Make qsort and bsearch callback functions cdecl.
winebuild: Generate Thumb2-compatible assembly code on ARM.
winebuild: Support non-PIC mode for ARM targets.
ntdll: Make inline asm compatible with Thumb-2.
ntdll: Support Thumb mode in signal handling.
rpcrt4: Make inline asm compatible with Thumb-2.
vcomp: Make inline asm compatible with Thumb-2.
configure: Default to Thumb-2 mode for ARM.
ntdll: Always inline NtCurrentTeb() on ARM.
ntdll: Support more Dwarf pointer types.
include: Add a couple of dll characteristics.
gdi32: Merge rectangles horizontally when possible in CreatePolyPolygonRgn.
msvcp: Fix some spec file discrepancies.
d3dx9: Fix some spec file discrepancies.
winegcc: Pass the same winebuild args to all winebuild invocations.
ntdll: Add some more section information data.
ntdll: Load the COR header directly from the file handle.
ntdll: Check for valid architecture before mapping the module.
ntdll: Delay mapping a module until we have found the final one to load.
makefiles: Add missing dependency to wrc for test dll resources.
ntdll: Set the environment size in the process parameters.
ntdll: Fill the image information data also for .so builtins.
ntdll: Create a SEC_IMAGE view also for .so builtins.
server: Get rid of the exe_file parameter in the new_process request.
server: Rename debug_ctx to debug_obj.
ntdll: Implement NtCreateDebugObject().
server: Allocate handles only when returning the debug event to the client.
server: Don't store the debugger thread in debug events.
server: Store a debug object instead of a debugger thread in the process.
ntdll: Implement DbgUiGet/SetThreadDebugObject().
ntdll: Implement DbgUiConnectToDbg().
ntdll: Support the NtCreateDebugObject() flags.

Alistair Leslie-Hughes (5):
msado15: Only support put CursorLocation on Closed Recordset.
msado15: Support ADOConnectionConstruction15 on _Connection interface.
msado15: Implement ADOConnectionConstruction15 get_Session.
dsound: IDirectSoundBuffer8 GetStatus return DSBSTATUS_LOCSOFTWARE for deferred buffers.
include: Add more sal.h macros.

Arkadiusz Hiler (1):
hidclass.sys: Calculate correct bitCount for vendor-specific 1 bit repeated elements.

Biswapriyo Nath (1):
propkey.h: Added more PROPERTYKEY declarations.

Brendan Shanks (4):
winemac.drv: Use Metal to get a display's GPU info if possible.
winemac.drv: Handle non-PCI GPUs correctly.
loader: On Mac, move the top-down allocations area down to avoid Rosetta regions.
loader: On Mac, reserve an area starting at 4GB to force Rosetta's allocations higher.

Byeong-Sik Jeon (1):
gdi32: Preserve the GGO_UNHINTED bits until used.

Damjan Jovanovic (2):
mmsystem: Win16 DllEntryPoint uses HINSTANCE16, not HINSTANCE.
secur32: Implement the SECPKG_ATTR_UNIQUE_BINDINGS context attribute.

Daniel Lehman (3):
ntdll/tests: Add tests for semaphores.
ntdll/tests: Fix error messages for mutant test.
ntdll: Check event type on creation.

Derek Lesho (2):
winegstreamer: Correct mistaken enum value in ProcessMessage.
winegstreamer: Reformat type-setting functions to prevent the need for a conditionally initialized variable.

Dmitry Timoshkov (5):
shell32: Return S_OK from IShellLink::SetFlags() stub.
wbemprox: Add class SystemRestore stub implementation.
wbemprox: Flesh out a bit SystemRestore::Enable() implementation.
gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
msi: Also set "MsiRunningElevated" installer property.

Floris Renaud (3):
po: Update Dutch translation.
documentation: Change obsolete Debian and Red Hat packages.
documentation: Add Dutch README translation.

Georg Lehmann (6):
winevulkan: Skip extensions that require a skipped extension.
winevulkan: Update to VK spec version 1.2.166.
winevulkan: Wrap VkSurfaceKHR in winevulkan.
winevulkan: Unwrap VkSurfaceKHR if required.
winevulkan: Don't advertise VK_EXT_headless_surface.
winevulkan: Fix surface functions if they aren't called by winevulkan.

Giovanni Mascellani (1):
winegstreamer: Wait on error conditions when initializing GStreamer.

Hans Leidekker (8):
wldap32: Properly initialize the context in ldap_sslinitW.
winhttp: Avoid a crash when the connection is closed while handling a redirect.
ws2_32: Avoid returning duplicate entries from WS_getaddrinfo.
ws2_32: Fix buffer size query in WSAAddressToStringW.
wbemprox: Implement Win32_NetworkAdapter.GUID.
wbemprox/tests: Add tests for Win32_NetworkAdapter/Configuration.
wbemprox: Handle escaped backslashes in LIKE queries.
wbemprox: Implement Win32_NetworkAdapter.ServiceName.

Haoyang Chen (2):
dwrite/layout: Handle NULL format in CreateEllipsisTrimmingSign().
d2d1: Fix text position in DrawText().

Henri Verbeet (22):
wined3d: Use glFinish() for synchronisation when cleaning up a destroyed context in wined3d_context_gl_cleanup().
wined3d: Get rid of the destination offset in wined3d_texture_vk_upload_data().
wined3d: Cleanup the staging bo on an error path in wined3d_texture_vk_upload_data().
wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_append_dst_ext().
wined3d: Handle UNORM/SNORM as FLOAT in shader_glsl_sprintf_cast().
wined3d: Also trace memory types in adapter_vk_init_driver_info().
wined3d: Implement the "precise" flag in the GLSL shader backend.
wined3d: Get rid of the "UseGLSL" setting.
ddraw: Use BitBlt() for exclusive mode frontbuffer updates if the swapchain window is not in the foreground.
wined3d: Introduce wined3d_context_vk_reference_resource().
wined3d: Add some barriers between resource usage on different bind points.
wined3d: Properly convert Vulkan sample count format information.
wined3d: End the current render pass in wined3d_buffer_vk_barrier().
wined3d: Always include any depth/stencil attachment in the Vulkan framebuffer.
wined3d: Stencil test also uses the depth/stencil buffer.
wined3d: Correct the argument order of a FIXME in wined3d_texture_vk_download_data().
wined3d: Require VK_KHR_sampler_mirror_clamp_to_edge for WINED3D_TADDRESS_MIRROR_ONCE.
wined3d: Implement NULL constant buffer views for the Vulkan backend.
d3d12: Implement D3D12SerializeVersionedRootSignature() on top of vkd3d_serialize_versioned_root_signature().
d3d12: Implement D3D12CreateVersionedRootSignatureDeserializer().
d3d12: Request VKD3D_API_VERSION_1_2.
wined3d: Trace the available Vulkan extensions.

Jacek Caban (14):
jscript: Return DateInstance from create_date.
jscript/tests: Add VT_DATE handling tests.
jscript: Support VT_DATE to number conversion.
jscript: Support VT_DATE to string conversion.
jscript: Support VARIANT type in jsval_strict_equal.
ntdll: Honour alertable argument in NtContinue.
winnt.h: Fix MSVC variants of InterlockedIncrement16 and InterlockedDecrement16.
ntdll/tests: Don't assume 32-bit test module base.
jscript: Add VT_CY type support.
winebuild: Make mingw a separated platform from msvc.
mshtml/tests: Use more winetest.js helpers in documentmode.js.
mshtml: Implement IHTMLCSSStyleDeclaration2::animation property.
mshtml: Make async argument optional in IE9+ mode.
ieframe: Implement SetQueryNetSessionCount.

Jactry Zeng (3):
d2d1: Limit source rectangle to the actual size for ID2D1RenderTarget_DrawBitmap().
d2d1: Skip empty source rectangle for ID2D1RenderTarget_DrawBitmap().
d2d1: Partially implement d2d_device_context_DrawImage().

Jan Sikorski (1):
winemac.drv: Include depth32+stencil pixel formats in enumeration.

Jeff Latimer (1):
ws2_32: Do not print an ERR message when returning WSAEWOULDBLOCK from WSAIoctl().

Liam Middlebrook (2):
winevulkan: Skip commands which are declared but not defined.
winevulkan: Update to VK spec version 1.2.168.

Martin Storsjo (2):
include: Don't use __attribute__((pcs("aapcs-vfp"))) when building in PE mode.
msvcrt: Fix reading BOM-less files opened with ccs=unicode.

Michael Stefaniuc (2):
ddraw: Remove superfluous cast to self.
d2d1/tests: Remove superfluous cast to self.

Nikolay Sivov (42):
mf: Add a helper to get associated topology node object.
dcomp: Add DCompositionCreateDevice2().
dcomp: Add DCompositionCreateDevice() stub.
dwrite: Set lookup flags for joiners.
dwrite: Propagate joiners mode to iterators.
dwrite: Use joiner modes for matching.
dwrite: Set joiners mode for gsub case.
dwrite: Use table access helpers for reading names.
dxva2: Add IDirectXVideoDecoderService stub.
d2d1: Pass zeros as text layout size for inverted rectangles in DrawText().
dwrite/layout: Fail to create layouts with negative size.
ntdll/tests: Remove skips on missing ntdll.dll.
dwrite: Fix feature mask for non-global features.
dwrite: Zero-initialize run analysis object structure.
gdi32/uniscribe: Merge Arabic joining types C and D.
gdi32/uniscribe: Get rid of shaping group values in Arabic shaping data table.
make_unicode: Make it explicit what other default joining type is.
make_unicode: Remove unused variable.
dwrite: Zero initialize font data structure.
dwrite/tests: Add some tests for text format properties.
dwrite: Add font set builder stub.
dwrite: Set script id in shaping context.
dwrite: Add a stub Arabic shaper.
dwrite/arabic: Mark some features for fallback.
dwrite: Mark features that were not found.
dwrite: Add per shaping stage functions.
dwrite: Call stage function for substitution loop.
dwrite/arabic: Set per-glyph action.
dwrite/arabic: Set per-glyph mask.
dwrite/shape: Fix iterator skipping logic on ignorable characters.
mfmediaengine: Return current session time in GetCurrentTime().
mfmediaengine: Add partial implementation of a time range object.
mfmediaengine: Return full presentation range in GetBuffered().
mf/sar: Release pending items when audio client is released.
mf/sar: Handle shutdown state in rendering callback.
mf/tests: Use interface check helper more.
mfmediaengine: Use presentation clock interface from the session.
mfmediaengine: Use existing helper to update engine state flags.
mfmediaengine: Set "ended" state when session presentation ends.
mfmediaengine: Force returned playback position after presentation ends.
mfmediaengine: Use consistent format for traces.
mf/session: Add a stub for IMFTopologyNodeAttributeEditor.

Paul Gofman (20):
d3d9/tests: Add more tests for shader validator.
dbghelp: Fix unwind opcodes on x64.
dbghelp: Support UWOP_PUSH_MACHFRAME on x64.
bcrypt: Introduce export_gnutls_datum() helper and use it in export_gnutls_pubkey_rsa().
bcrypt: Pad exported datums in export_gnutls_pubkey_ecc().
bcrypt: Pad exported datums in export_gnutls_pubkey_dsa().
bcrypt: Pad exported datums in export_gnutls_pubkey_dsa_capi().
bcrypt: Pad exported datums in key_export_ecc().
bcrypt: Pad exported datums in key_export_dsa_capi().
bcrypt: Fix padding in format_gnutls_signature().
ws2_32: Reimplement SIO_GET_INTERFACE_LIST on top of GetIpAddrTable().
ws2_32: Use if_nameindex() instead of SIOCGIFNAME.
msvcrt: Add -norelay flag to lldiv definition in spec files.
iphlpapi: Mark adapter addresses as DNS eligible when interface has a gateway.
windowscodecs: Add IWICMetadataBlockWriter stub interface.
windowscodecs: Add IWICMetadataBlockWriter stub interface for Gif encoder.
windowscodecs/tests: Add test for metadata writer.
windowscodecs: Add IWICMetadataQueryWriter stub interface.
windowscodecs: Implement CommonEncoderFrame_GetMetadataQueryWriter().
windowscodecs: Return correct error codes from BmpFrameEncode_GetMetadataQueryWriter().

Piotr Caban (2):
crypt32: Also import user/admin defined root certificates on macOS.
msvcrt: Improve memmove performance on i386 and x86_64 architectures.

Rémi Bernon (36):
d2d1/tests: Check for d2d1 math functions presence.
d2d1/tests: Introduce init_test_context().
d2d1/tests: Create a window in init_test_context_().
d2d1/tests: Create a swapchain in init_test_context_().
d2d1/tests: Retrieve the swapchain back-buffer in init_test_context_().
d2d1/tests: Create a Direct2D render target in init_test_context_().
d2d1/tests: Store the resource data pointer and row-pitch directly in struct resource_readback.
d2d1/tests: Pass a d2d1_test_context structure to compare_surface().
d2d1/tests: Pass a d2d1_test_context structure to compare_figure().
d2d1/tests: Pass a d2d1_test_context structure get_surface_readback().
d2d1/tests: Store an IDXGIDevice interface instead of an ID3D10Device1 interface in struct d2d1_test_context.
d2d1/tests: Run most tests on d3d11 as well.
include: Add stub.
windowscodecs: Use create_instance instead of ImagingFactory_CreateInstance.
windowscodecs: Use IWICComponentFactory_CreateStream in GetReaderByIndex.
widl: Remove unnecessary WinRT type comments.
widl: Support WinRT marshaling_behavior attribute parsing.
d3d11: Add initial implementation of CreateDeviceContextState.
d3d11: Add initial implementation of SwapDeviceContextState.
d3d11: Capture and restore vertex shader state.
d3d11: Capture and restore geometry shader state.
d3d11: Capture and restore pixel shader state.
widl: Support WinRT mta threading attribute parsing.
widl: Support WinRT exclusiveto attribute parsing.
windowscodecs: Use IWICComponentFactory_CreateQueryReaderFromBlockReader in GetMetadataQueryReader.
windowscodecs: Move several helpers to new wincodecs_common.c source.
widl: Support WinRT runtimeclass type parsing.
include: Add VoiceInformation runtimeclass to
include: Add IWMPRemoteMediaServices interface to wmp.idl.
include: Add IWmpControls2 interface to wmp.idl.
include: Add IWMPMedia2 interface to wmp.idl.
include: Add IWMPMedia3 interface to wmp.idl.
d3d11/tests: Add more SwapDeviceContextState tests.
d3d11/tests: Add tests for hull shader state swap.
d3d11/tests: Add tests for domain shader state swap.
d3d11/tests: Add tests for compute shader state swap.

Sebastian Lackner (1):
server: Store and notify all notification events associated with a given registry handle.

Shawn M. Chapla (1):
dsound: Send CaptureBuffer stop notification whenever stopping.

Ulrich Czekalla (1):
riched20: Add check to ensure iob is a valid index into the object array.

Vijay Kiran Kamuju (1):
uiautomationcore: Add stub UiaRegisterProviderCallback function.

Zebediah Figura (79):
gdi32: Do not compare face file names in insert_face_in_family_list() if either is NULL.
winegstreamer: Get rid of the unknown_type() callback.
winegstreamer: Avoid using Wine debug functions in autoplug_blacklist().
winegstreamer: Don't force autoplug_blacklist() onto a Wine thread.
winegstreamer: Don't bother setting the GStreamer pipeline to PLAYING.
winegstreamer: Rename gstdemux_source to parser_source.
winegstreamer: Rename gstdemux to parser.
winegstreamer: Unify the decodebin parser definitions under the name "decodebin_parser".
winegstreamer: Avoid leaking GstEvent objects.
winegstreamer: Explicitly store a GstCaps pointer in the parser_source structure.
include: Move interlocked functions to winnt.h.
winegstreamer: Do not handle GST_EVENT_TAG in event_src().
winegstreamer: Do not call gst_pad_event_default().
strmbase: Rename csFilter to filter_cs.
strmbase: Move strmbase_renderer.csRenderLock into the strmbase_filter structure.
quartz/dsoundrender: Use the strmbase stream lock.
include: Move InterlockedCompareExchange128 next to the other InterlockedCompareExchange* functions.
strmbase: Acquire the streaming lock in MemInputPin_Receive().
strmbase: Acquire the streaming lock in sink_EndOfStream().
quartz/acmwrapper: Use the strmbase stream lock.
quartz/avidec: Use the strmbase stream lock.
winegstreamer: Manage our own streaming thread.
include: Use __atomic_exchange_n() for InterlockedExchange*() if possible.
include: Add InterlockedOr().
include: Add MemoryBarrier().
winegstreamer: Flush connected pins directly in SetPositions().
winegstreamer: Consistently use GST_STATE_PAUSED for test-play.
winegstreamer: Do not return GST_FLOW_NOT_LINKED if the DirectShow pin is not connected.
winegstreamer: Keep the stream in paused state for its entire lifetime.
winegstreamer: Use the "flushing" field to unblock the streaming thread when stopping.
include: Add InterlockedAnd().
include: Add InterlockedIncrement16() and InterlockedDecrement16().
include: Add YieldProcessor().
wined3d: Use YieldProcessor().
ntoskrnl: Use YieldProcessor().
winegstreamer: Move pin duration and caps retrieval to GST_Connect().
winegstreamer: Store the segment parameters in the parser_event structure.
winegstreamer: Use a pthread condition variable to wait for filter initialization.
winegstreamer: Avoid using Wine debug functions in watch_bus().
winegstreamer: Don't force watch_bus() onto a Wine thread.
server: Avoid leaking "acceptsock" on allocation failure.
server: Use default_fd_get_poll_events() for file objects.
winegstreamer: Avoid using Wine debug functions in no_more_pads().
winegstreamer: Don't force no_more_pads() onto a Wine thread.
winegstreamer: Use pthread condition variables to queue stream events.
winegstreamer: Factor out get_stream_event().
winegstreamer: Avoid using Wine debug functions in got_data_sink().
winegstreamer: Don't force got_data_sink() onto a Wine thread.
msi: Check for failure from do_msidbCustomActionTypeDll().
msi: Return an error if trying to run a 64-bit custom action in a 32-bit prefix.
ntdll/tests: Add an alignment helper.
wined3d: Make adapter_gl_clear_uav() static.
winegstreamer: Avoid using Wine debug functions in event_sink().
winegstreamer: Don't force event_sink() onto a Wine thread.
winegstreamer: Avoid using Wine debugging functions in event_src().
winegstreamer: Don't force event_src() onto a Wine thread.
winegstreamer: Avoid using Wine debugging functions in query_function().
winegstreamer: Don't force query_function() onto a Wine thread.
winegstreamer: Avoid using Wine debug functions in removed_decoded_pad().
winegstreamer: Don't force removed_decoded_pad() onto a Wine thread.
winegstreamer: Manage our own thread for read requests.
winegstreamer: Don't force request_buffer_src() onto a Wine thread.
ntdll/tests: Add more tests for registry notifications.
winegstreamer: Use the "filesize" field in push_data().
winegstreamer: Use request_buffer_src() in push_data().
winegstreamer: Avoid using Wine debug functions in push_data().
winegstreamer: Make push_data() into a POSIX thread.
include: Include ntddndis.h in ndis.h.
ndis.sys: Avoid including ntddndis.h directly.
winegstreamer: Do not flush the upstream source pin in activate_push().
winegstreamer: Don't grab filter_cs in activate_push().
winegstreamer: Avoid using Wine debug functions in activate_mode().
winegstreamer: Don't force activate_mode() onto a Wine thread.
wineboot: Set the NXSupportPolicy member of the user shared data to NX_SUPPORT_POLICY_OPTIN.
kernel32: Implement GetSystemDEPPolicy().
kernel32: Implement SetProcessDEPPolicy().
wined3d: Implement global resource memory barriers.
include: Fix the definition of PNDIS_HANDLE.
include: Define some types before including ntddndis.h.

Zhiyi Zhang (4):
wined3d: Support multiple outputs.
user32/tests: Add display DC tests.
gdi32: Report correct HORZRES and VERTRES values for GetDeviceCaps() with DCs on a specific monitor.
gdi32: Report real VREFRESH values for GetDeviceCaps() with display DCs.

Ziqing Hui (4):
gdiplus/tests: Add tests for drawing on printer DC.
gdiplus: Correctly handle UnitDisplay for printer DC.
gdiplus/tests: Add initial tests for metafile created from printer DC.
gdiplus: Record logical DPI in metafile.