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Eric Engestrom has announced the release of Mesa 21.1.5.



mesa 21.1.5

Hello everyone,

The fifth bugfix release for the 21.1 branch is now available. The next one is scheduled for two weeks from now, on July 28.
Cheers,
Eric

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Alyssa Rosenzweig (1):
nir: Fix constant folding for irhadd/urhadd

Bas Nieuwenhuizen (1):
ac/surface: Handle non-retiled displayable DCC correctly for modifiers.
Connor Abbott (1):
ir3: Fix infinite loop in scheduler when splitting

Danylo Piliaiev (1):
glsl: Prohibit implicit conversion of mem parameter in atomicOP functions

Dave Airlie (1):
draw: fix tessellation output vertex size calculation

Eric Engestrom (6):
.pick_status.json: Update to e4f762ac346f31fc1fd201aecdc375348be5075f zink: mark a bunch of zink-piglit-quick_gl tests as flakes .pick_status.json: Update to c704bb630d21e0a30500e9d8f42493ede3cc55ae .pick_status.json: Mark e5d158881b3e12270521d7081b4bba0ac2108d2e as denominated
docs: add release notes for 21.1.5
VERSION: bump for 21.1.5

Heinrich Fink (1):
softpipe: add missing sentinel to debug option array

Jason Ekstrand (1):
iris: Don't leak the surface if uncompressed re-interp fails
Lionel Landwerlin (1):
intel/perf: use the right popcount for 64bits

Marek Olšák (2):
ac/surface/tests: fix the ARM build
radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA
Michel Dänzer (3):
Convert most remaining free-form fall-through comments to FALLTHROUGH osmesa: Replace default case FALLTHROUGH annotation by following returnFix up leftover "state_trackers" references to "frontends"
Pierre-Eric Pelloux-Prayer (4):
radeonsi: fix fb_too_small condition
radeonsi/gfx7: always sync pfp/me
ac/surface: don't print stencil info if tex has no stencil radeonsi/driconf: add workaround for SpaceEngine

Qiang Yu (1):
st/mesa: fix size miss match for some check

Rob Clark (2):
freedreno: Consolidate needs_flush and clearing last_fence freedreno/a6xx: Fix framebuffer_barrier crash

Samuel Pitoiset (2):
radv: disable DCC for DOOM 2016 and Wolfenstein II
aco: fix shared_atomic_comp_swap if the second source isn't a VGPR
Thomas H.P. Andersen (3):
nir: return progress from nir_lower_packing
nir/ifind_msb_rev: fix input check
broadcom/compiler: fix add vs. mul

Timothy Arceri (7):
util/tests: initialise key in cache_test
mesa: don't crash on incorrect texture use
i965: don't crash on incorrect texture use
util/driconf: add new ignore_write_to_readonly_var workaround util: add some workarounds for the game Luna Sky
glsl: force_glsl_version to shaders with no defined version util/radeonsi: add radeonsi workaround for Nuclear Throne
Vinson Lee (1):
st/xa: Mark default xa_get_pipe_format case unreachable.
Yevhenii Kolesnikov (1):
intel: fix leaking memory on shader creation

git tag: mesa-21.1.5

https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz
SHA256: 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d mesa-21.1.5.tar.xz
SHA512: d9e0e1b6a1d717febee2aa67b06620c9a21e061ea7e594be5b4c382db1ed6f 5acf5d13a75a9f2bba9c32621466ebc816708606e16e8b34700d987158fd8f0b7b mesa-21.1.5.tar.xz
PGP: https://mesa.freedesktop.org/archive/mesa-21.1.5.tar.xz.sig

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