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A new development release of Godot 4.3 is available for testing. The Godot Engine is a free, all-in-one, cross-platform game engine that makes it easy for you to create 2D and 3D games.



Dev snapshot: Godot 4.3 dev 6

This is the last dev snapshot before entering the beta phase for Godot 4.3, which means that we now consider 4.3 feature complete!

This one is particularly feature-packed with 650 commits (twice as big as previous snapshots), because we took the time to address some regressions and compatibility breakages caused by some of the new changes. So while some contributors focused on fixing these regressions, others had plenty of time to finalize and merge many improvements and bugfixes in all engine areas.

As usual, we expect a big increase in the number of testers once we release 4.3 beta 1 in the near future. So for all the brave users who are already testing our 4.3 dev snapshots, please make sure to report any breaking issue you encounter, so we can aim for having as smooth of a beta launch as possible.

Keep in mind that while we try to make sure each dev snapshot is stable enough for general testing, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss.

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Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also  try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join  our testing group to get access to pre-release builds.

Dev snapshot: Godot 4.3 dev 6