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A new version of DXVK, a Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine has been released.



Bug fixes and Improvements

Improved Clang and libc++ compatibility (PR #1173)
Implemented proper hazard tracking for resource views, as mandated by the D3D11 runtime. This fixes visual artifacts in Shining Resonance: Refrain on AMD GPUs.
Note: This may have a small performance impact in some games.
Far Cry Primal: Worked around a weird issue causing the game's graphics to turn red
SteamVR Performance Test: Fixed broken rendering caused by a bug in the deferred context implementation (#1160)

  DXVK 1.3.3 released