The Document Foundation has announced the release of LibreOffice versions 25.2.2 and 24.8.6, marking the second and sixth minor updates of the LibreOffice 24.8 series, available for Windows, macOS, and Linux platforms.
LibreOffice stands out as an exceptional office suite for individuals seeking to maintain authority over their software and documents, ensuring the protection of their privacy and digital existence from commercial influence and restrictive practices. The LibreOffice Technology Platform facilitates uniform development across desktop, mobile, and cloud versions, ensuring the creation of identical and fully interoperable documents in accordance with the open ODF and proprietary Microsoft OOXML standards.
Enhancements include support for word-based completions through the editor, the capability to filter the list of extensions by category, support for reading from anonymous file descriptors on macOS and Linux, a setting to utilize system prompts instead of default ones, fallback colors for version control theme properties, a SelectRepo action that opens the repository selector in a modal, a new git_hosting_providers setting for configuring custom Git hosting providers, improved placement of repository and branch picker popovers in the Git panel, consistency of colors related to Git status, synchronization of Git action buttons between the project diff and Git panel, and enhanced handling of multiple @ in connection strings.
Godot Engine 4.4.1 has been released to address the remaining and newly reported regressions impacting users who have upgraded to version 4.4. This release addresses security vulnerabilities in the mbedTLS third-party library. It is highly advisable to update for any game utilizing networking functionality.
A total of 58 contributors provided approximately 125 fixes for this release, with several significant changes emphasized in bold. Significant updates encompass the correction of RemoteTransform3D to consistently utilize global rotation when use_global_coordinates is enabled, resolution of animation-related console errors and crashes in the cleanup code for PhysicalBoneSimulator3D, adjustments to audio settings for interactive music streams as meta streams, and the rectification of AudioEffectPitchShift problems when pitch_scale is configured to 1.
Samba 4.20.8 has been released. This update resolves multiple issues, such as winbindd exhibiting a memory leak in kerberos_decode_pac, the creation of Group Policy Objects (GPOs) applicable to multiple groups, the ldb index cache being insufficient for known large transactions, vfs_gpfs improperly handling timestamps, and spotlight search results failing to display file size and creation date.
The release also resolves issues related to Windows Explorer crashes on S-1-22-* Unix-SIDs when accessing the security tab, the absence of NETLOGON_NTLMV2_ENABLED in the SamLogon* user_flags field, and the incorrect FSF address in ctdb pcp scripts.
Alexandre Julliard has announced the release of the Wine development release, which features enhancements to PDB support within DbgHelp, expanded Vulkan video decoder capabilities in WineD3D, improved accessibility options in the SysLink control, and advancements in the Bluetooth driver.
The update comprises 28 bug fixes, addressing issues such as crashes in Strong Bad's Episode 1 - Homestar Ruiner Demo, dropdowns in the Battle.net client, and multiple applications experiencing windows with double caption/title bars, as well as improvements for Need for Speed, Command & Conquer 3, among others.
The second release candidate for Godot 4.4.1 has been released for testing, focused on fixing remaining and newly reported regressions that affect users who upgraded to 4.4.
The release candidate includes fixes for 3D, animation, core, editor, export, GDScript, GUI, input, physics, plugins, porting, rendering, and XR. The most notable changes in this second release candidate include fixing RemoteTransform3D to always use global rotation, fixing console errors and crashes in cleanup code for PhysicalBoneSimulator3D, using a single RNG instance for FileAccessEncrypted IV generation, making EditorProperty and its child EditorProperty behave like sibling nodes when handling mouse events, creating .uid files for detected new files, changing the root node transform warning to only show up for position, and fixing use after free in the editor inspector section cleanup.
Eric Engestrom has announced the release of Mesa 25.0.2, a bugfix update that resolves multiple issues within Mesa. The release covers multiple bug fixes, including the adjustment of log severity when enabling parameters in LinuxVirtGpu, rectifying stores following discard operations, and resetting syncobj to prevent kernel warnings. Additional enhancements consist of eliminating the support check from WinSys, enabling rendering to linear images with unaligned strides, and reverting to YUV plane order for single plane formats.
This release also incorporated a previously absent panvk feature, rectifying VkPhysicalDeviceProperties::deviceName, and introducing an intersect_2d helper. Additional enhancements consist of activating invariant geometry for DOOM (2016), eliminating the Vinterp DDX/DDY pathway, prohibiting VCC definitions for pseudo-scalar trans instructions, and confirming the inclusion of Radeon PCI IDs. The release additionally incorporates corrections for non-page-aligned descriptor bindings, enhancements for Xe2+, and guarantees VUE header writes during HS/DS/GS stages. The release encompasses bug fixes addressing a GPU hang related to inherited rendering and HiZ/HiS on GFX1201, device deduplication, and the updating of conformance versions.