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Wine Staging 2.0 has been released



The Wine Staging release 2.0 is now available.

What's new in this release:

Support for various new windowscodecs image formats.
Improved emulation of deferred rendering contexts.
Fixes for semi-transparent layered windows.
Various smaller bug fixes.
The source is available now. Binary packages are in the process of being built, and will appear soon at their respective download locations.

The Wine Staging 2.0 release doesn't have any special meaning as we don't have a code freeze or a stable version, but we still spent some time to test various games / applications. We have summarized some of the more interesting test results related to Vulkan and DirectX 11 in a separate blog post.
  Wine Staging 2.0 released