Zed 0.215.3 released
Zed editor version 0.215.3 has been released, bringing a host of exciting new features and improvements.
First off, if you've ever requested rainbow brackets, those are colorful highlights showing matching parentheses or braces. Alongside that eye-catching addition, version 0.215.3 introduces automatic detection of uv workspaces directly in the toolchain selector. This version should make setting up projects with different dev environments smoother than ever before.
And speaking of built-in tools like Claude Code or Codex CLI, you can now set one as your default model easily within Zed's settings. There are also updates for users leveraging OpenAI's GPT-5.1 AI models through Zed. Specifically, BYOK support has been expanded, giving more control and options to those using their keys.
On the Git front specifically, notable contributions include better readability for files listed under changes, optimized compression of large diffs when generating commit messages, and corrected highlighting of distinctions between file additions and deletions.
This update isn't just focused on Git; other areas also saw action. For instance, $ZED_PICK_PID is now a debug configuration variable you can add; it lets you select which process the debugger should attach to at runtime. Python users might find something new too: support for detecting uv workspaces as toolchains has been improved. Over in C++, there's more nuance with .h++ files being treated properly, considered source files rather than header ones sometimes seen elsewhere. This gives a better language context awareness within Zed itself.
Terminal performance saw some love, particularly when scrolling through big chunks of visible content or output. The interface should now feel more responsive. You can also customize path hyperlink detection right in the settings pane if you prefer that functionality on or off for different directories.
Collaboration features got a small refresh too: avatars failing to load will display a consistent fallback icon, making it easier to identify users without profile images. Onboarding just got more user-friendly with added zoom controls. And yes, Zed's command line interface can now handle opening paths that don't yet exist, which is useful if you're planning ahead or testing something!
As mentioned before, bug fixes and performance improvements litter the codebase this release too. From smoother debugger sessions to faster language parsing in various contexts (like terminal output), these incremental changes aim to provide a better overall experience when working with Zed across different tasks.
Linux users: there's a setting called window_decorations now that supplants any previously confusing or undocumented environment variable handling (ZED_WINDOW_DECORATIONS). It provides straightforward control over whether Zed manages window looks and feels directly or you prefer the system compositor to handle it.
The developers continue to work tirelessly to bring even more innovative features to the Zed editor, so stay tuned for what's next.
Release Zed v0.215.3
This week's release brings rainbow brackets
(addressing a feature request with 1100
s), automatic detection of uv workspaces in the toolchain selector, the ability to set a default model for bui...

(addressing a feature request with 1100
s), automatic detection of uv workspaces in the toolchain selector, the ability to set a default model for bui...