Wine Staging 10.16
A new iteration of Wine Staging, version 10.16, has been released, offering users an upgraded experience when running Windows applications on Linux systems. This version serves as a testing ground for innovative features and patches that are not yet available in the stable release. By incorporating these experimental elements, developers can enhance compatibility and performance.

The latest update includes several notable modifications: The codebase of Wine Staging has been rebased to align with the 10.16 development release, allowing for more streamlined development and integration of new features. Additionally, some outdated patches have been removed or updated. Specifically, the patch for user32-FlashWindowEx has been eliminated due to tests revealing inaccuracies in certain components. The patch set for user32-ListBox_Size was also deleted, as it had been overlooked during a previous rebase.
In terms of graphics support, Wine Staging 10.16 features updates to two key patch sets: vkd3d-latest and d3dx11_43-D3DX11CreateTextureFromMemory. These revisions are expected to improve performance and compatibility for games and applications that rely on DirectX. Moreover, a new patch set called d3dx9-setrawvalue has been added, which should enable smoother operation of certain Windows programs.
The ntdll-NtSetLdtEntries patch has also undergone changes, with previously unmerged components restored to the Wine Staging codebase. This modification is aimed at ensuring consistent functionality and seamless interaction between various system processes.
Users can access the latest release of Wine Staging 10.16 by visiting the corresponding GitHub page below:
Wine Staging v10.16
Release v10.16
