Wine 11.1 released
The latest Wine development snapshot, version 11.1, is now available. This new release incorporates changes postponed during the code freeze and includes fixes for several bugs reported by users or testers.

For instance, work in WindowsCodecs has expanded to cover more pixel format conversions; that's another library update too. There's also ongoing action with ActiveX Data Objects (MSADO), which helps access Microsoft database engines like OLEDB or ADO. These improvements are part of the general progress happening within Wine.
Elsewhere, bug fixes make up a significant portion of this big update; it addresses 22 issues reported since the last stable snapshot, fixing things that caused problems in apps ranging from SureThing CD Labeler and PAF5 to Mathearbeit G 5.6 installer, Microsoft .NET Framework updates, and even text rendering glitches in some games.
The core components like kernel32, ntdll, and win32u also saw their share of attention during the development cycle leading up to this version. Changes include new system call wrappers designed around recent API shifts (to avoid breaking things), improvements specifically for the Vulkan graphics backend, and various tweaks related to image processing or display driver interactions.
If you're interested in seeing who helped put these changes together, the list of contributors can be found directly in the most recent AUTHORS file. And if you want more details about setting it up, head over to the documentation.