DXVK 0.92 released
Posted on: 11/12/2018 08:59 AM

A new version of DXVK, a Vulkan-based translation layer for Direct3D 10/11 which allows running 3D applications on Linux using Wine has been released

DXVK 0.92 released


Bug fixes and improvements
Fixed build issues some users were experiencing with Meson 0.44.
Implemented dmovc instruction. Fixes a Mandelbrot demo mentioned in #216.
LA Noire: Fixed rendering issues caused by a game bug (#744).
Lords of the Fallen and The Surge: Fixed visual issues caused by the lack of depth-stencil buffer mapping (#285). This may have a significant impact on performane in these two games.
Shadow of the Tomb Raider: Support bit-accurate clears for R11G11B10 UAVs. This silences an error message in this game, but should have no impact on visuals or performance.



Printed from Linux Compatible (https://www.linuxcompatible.org/news/story/dxvk_92_released.html)