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Slack Space » For the old DOS gamers: OpenGL ports of CLASSICS! (1/5)
| For the old DOS gamers: OpenGL ports of CLASSICS! |
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brainsoft
Senior Member
Posts: 121
Joined: 2000-08-21
Member No.: 4229
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2001-11-26 14:12:38
I tried setting up DoomGL last year, but didn't have much success. I actually ahve full copies of them now though, and now that I know about NewWolf I'm testing that out with my Wolfenstein3D/Spear oF Destiny installer
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| Post #85466 |
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brainsoft
Senior Member
Posts: 121
Joined: 2000-08-21
Member No.: 4229
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2001-11-26 14:18:59
Wolf won't run for me, crashes every time, right near the start
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| Post #85469 |
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pmistry
Senior Member
Posts: 1041
Joined: 2000-04-16
Member No.: 3065
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2001-11-27 19:57:56
Alot of people get confused over the names of some of the ports:
DoomGL, GLHeretic, and GLHexen are outdated ports that were basically first attempts in the field. They were good but only on 3dfx hardware, and didn't offer much in terms of options. JDoom/JHeretic/JHexen are FAR Superior [they support GL AND DIRECT3D with equal quality, pick the one your card likes best] , they absolutely rock and have Quake style options and menu screens and multiplayer setups. NewWolf is probably the best WolfGL port. ZdoomGL is a GL version of Zdoom, which is required for some WADS. There is also Doom Legacy which has some GL functionality too. Oh by the way, I recommend that you guys check NewHexen
http://www.raven-games.com/hosted/newhexen/
This port for HEXEN 2, yes Hexen 2, adds some fog, incorporates the Demoness character into normal Hexen 2, so if you don't own the Mission Pack you can still use her in normal Hexen 2 with this port. This port is also a base for a future community mission pack.
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| Post #85603 |
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pmistry
Senior Member
Posts: 1041
Joined: 2000-04-16
Member No.: 3065
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2001-11-28 21:13:17
No problem man, I have been following the game source port scene for a while now, I also have access to posting news at
http://www.raven-games.com so i have come across these things a lot.
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| Post #85748 |
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pmistry
Senior Member
Posts: 1041
Joined: 2000-04-16
Member No.: 3065
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2001-12-04 13:20:42
LOL. I forgot about that Quake port, that port is far better than the original GL Quake, its not so dark...I played both Quake Mission Packs with that port and it was great.
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| Post #86517 |
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Admiral LSD
Senior Member
Posts: 991
Joined: 2001-08-14
Member No.: 6685
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2001-12-08 09:01:26
What I wouldn't mind seeing is an OpenGL port for Terminal Velocity. Not so much for the updated graphics, I can live wothout those, but so I can actually get the game running on my nVidia graphics card. Some bright spark at nVidia decided it would be a good idea to leave paletted texture support out of the Riva TNT (and every successive chipset too I believe) and since TV relies on paletted textures I can't play it.
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| Post #87066 |
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SHS
Moderator
Posts: 1244
Joined: 1999-07-15
Member No.: 4
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2001-12-08 12:22:45
Me to Admiral LSD I would love to see Terminal Velocity run again hehe in fact I even found full ver CDROM (Thank god for Pawn Shop) not to long ago damm it DOS so I can SW CDROM hehe.
You do know that Hellbender is base of it.
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| Post #87078 |
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pmistry
Senior Member
Posts: 1041
Joined: 2000-04-16
Member No.: 3065
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2001-12-08 15:33:29
Wasn't Microsoft's Fury3 based off of Terminal Velocity too?
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| Post #87090 |
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bilston
Member
Posts: 31
Joined: 2001-10-22
Member No.: 7387
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2001-12-08 17:57:28
HELP! I can't get Quake to run, I'm on WinXP, 1.4ghzAhty, 512 Ram, GF2Ultra with latest drivers...
All the game does is open a DOS Window (presumably to load up in) then it quits and leaves me scratching my head
Please please help me!
ps, is that mod meant to be run like QUAKE.EXE -game [mod folder] ?
Thanks 
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| Post #87098 |
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bilston
Member
Posts: 31
Joined: 2001-10-22
Member No.: 7387
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2001-12-08 18:39:11
Never mind, got it running now 
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| Post #87103 |
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DosFreak
Moderator
Posts: 3494
From: Warner-Robins, Georgia
Joined: 2000-02-03
Member No.: 1729
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2001-12-09 06:52:10
Terminal Velocity works fine in Connectix Virtual PC.
In 2k/XP DOS box it'll run but the graphics are very shaky. Also of course no VESA.
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| Post #87148 |
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Admiral LSD
Senior Member
Posts: 991
Joined: 2001-08-14
Member No.: 6685
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2001-12-11 08:59:37
" You do know that Hellbender is base of it. "
" Wasn't Microsoft's Fury3 based off of Terminal Velocity too? "
Yeah I did but I tried a demo of Fury3 and it wasn't as good... especially in the music department, the track from Tei Tenga in the original TV owns.
" Terminal Velocity works fine in Connectix Virtual PC.
In 2k/XP DOS box it'll run but the graphics are very shaky. Also of course no VESA. "
I did try it with Virtual PC but it was just too slow. Maybe that was because I was using Win98SE as the virtual OS... When I get my machine working again (the fans in the power supply and graphics card both need replacing) I'll try again with DOS as the OS instead...
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| Post #87319 |
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BloodRedDragon
Member
Posts: 29
Joined: 2001-03-21
Member No.: 5459
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2001-12-11 09:40:03
I have Fury 3, and it does run on W2k and XP, but it sucks. But you need to keep things in perspective with the original Win95 games, as they were as quirky as the operating system.
K
PS->Is there any OpenGL ports of Duke Nukem 3d?
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| Post #87322 |
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Admiral LSD
Senior Member
Posts: 991
Joined: 2001-08-14
Member No.: 6685
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2001-12-11 13:26:43
"[B]PS->Is there any OpenGL ports of Duke Nukem 3d? "
Theres GLDuke but I don't think thats quite finished yet.
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| Post #87359 |
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pmistry
Senior Member
Posts: 1041
Joined: 2000-04-16
Member No.: 3065
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2001-12-11 20:19:53
There is GL Duke but you can't do much yet, but its been like that for years now. When it comes to Duke Nukem everything seems to take...........forever.  he he he [insert evil grin here]
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| Post #87384 |
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MisterX
Junior Member
Posts: 4
Joined: 2002-07-25
Member No.: 11636
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2002-07-25 18:31:59
I have all of the original games:
Doom (1,2,Final,etc)
Wolfenstein
Heretic(1,2)
Hexen(1,2)
Duke3d
Blood(1,2,etc)
Shadow Warrior
Quake (1,2,3,etc)
and some other FPS games and have all the mission packs etc. These are all old and original versions. I want to play them on XP (if possible) and more importantly I want to play them with the updated graphics and sound that is mentioned in this thread.
Can someone PLEASE provide specific links to do this for all of these games. Plain english and specific links and instructions if possible...for dummies
Thanks VERY much in advance. These old games are the best and I'd love to play them again.
How about MAME? Can old arcade games be played in XP?
Thanks again.
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| Post #105643 |
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MisterX
Junior Member
Posts: 4
Joined: 2002-07-25
Member No.: 11636
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2002-07-29 13:59:54
Thanks!
I have NewWolf3D, JDoom, JHexen, JHeretic and GLQuake and they all work great! (except for GLQuake being dark and not looking nearly as good as the screenshot).
Now I need to get Blood (I found something called qBlood http://www.planetblood.com/qblood/ but haven't checked it out yet), Duke3D (glDuke project was killed) and Shadow Warrior.
I still haven't gotten to Mame32 yet either.
Anyhow, just wanted to say thanks!
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| Post #105966 |
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DosFreak
Moderator
Posts: 3494
From: Warner-Robins, Georgia
Joined: 2000-02-03
Member No.: 1729
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2002-07-29 14:14:19
There's a fix for the DARKNESS  in GLQuake....can't remember what it was tho.
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| Post #105971 |
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MisterX
Junior Member
Posts: 4
Joined: 2002-07-25
Member No.: 11636
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2002-07-29 17:47:18
" There's a fix for the DARKNESS in GLQuake....can't remember what it was tho. "
I found a fix at http://www.planetquake.com/frib/glquake.html#Idgamma . I used the author's pak2.pak file. However, even though it fixes the problem with darkness, the quality isn't great. In fact, regular Quake looks better. It does at least work so that I can play it in XP.
If it makes any difference, I'm using a TNT2 Ultra card. I did read that 3dfx cards provide better results in glQuake.
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| Post #105995 |
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Slack Space » For the old DOS gamers: OpenGL ports of CLASSICS!