Wine 1.5.12 released
Posted on: 08/31/2012 10:00 PM

The Wine development release 1.5.12 is now available

Wine 1.5.12 released


What's new in this release (see below for details):
- Support for disabling individual joysticks.
- Better support for D3DX9 constant tables.
- Some XRandR improvements.
- Various bug fixes.

The source is available from the following locations:

http://prdownloads.sourceforge.net/wine/wine-1.5.12.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.12.tar.bz2

Binary packages for various distributions will be available from:

http://www.winehq.org/download

You will find documentation on http://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

----------------------------------------------------------------

Bugs fixed in 1.5.12 (total 31):

21159 "Rayman 2": Does not recognize user input
21461 GrapherOC: problem with drawing dotted lines
21472 GrapherOC: Incorrect drawing
21473 GrapherOC: Never remember DB path
22071 Adding a new Record after a Find fails.
22562 Raisonance Ride7 + RKit-ARM crashes on startup
23104 Pro evolution soccer 2010/2011 demo crashes without native d3dx9_36
24422 Victoria 2 demo crashes on startup without native d3dx9_36
25439 Guitar Pro 6 requires vcrun2005
26113 gameux/gamestatistics shows a ton of valgrind warnings
26205 Dragon Age 2 demo doesn't start
29038 strftime in gvim is outputting strings in a wrong encoding
29340 Multiple apps need msvcp100.dll.??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z (Cave Story+, Arda C&C Red Alert extension)
29352 NightSky HD crashes on startup (msvcp100)
30009 Pepakura Designer fails to start
30088 Microsoft SQL Server 2005 Express Edition installer fails due to missing msvcp80.dll.??0?$basic_stringstream@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAE@H@Z
30168 GLSL does not work on ATI-based Macs
30658 Rendering artifacts in Anarchy Online
31017 Cave Story+ crashes with builtin msvcp90 (msvcp100)
31021 Diablo III: Jumping pixels on enemies/NPC's
31206 PDF Annotator can't load documents, complains "OLE error 80004001"
31303 Netflix on Firefox hangs with loading bar at 0%
31363 Intellicad Viewer needs msvcp71.dll.?_Init@strstreambuf@std@@IAEXHPAD0H@Z
31482 VariantChangeTypeEx crashes when trying to convert VT_BSTR to VT_UI1|VT_ARRAY
31490 Beyond Divinity: black screen during gameplay
31501 Wine binaries have become substantially bigger in Wine 1.5.11
31512 'Movavi video converter 3D' crashes in RegSetValueExW
31521 Microsoft SQL Server Management Studio Express 2005: cannot control server service (Win32_Service WMI class needs StartMode and SystemName properties)
31538 'And Yet It Moves' crashes when switching between windowed and fullscreen modes
31550 Patrizier 2 Gold crashes in wined3d_device_set_render_target
31551 Synthesia crashes when you click on play button in main menu, "elf_search_auxv can't find symbol in module" in console output

----------------------------------------------------------------

Changes since 1.5.11:

Alexandre Julliard (12):
gdi32: Add a helper function to find a specific driver in the DC stack.
gdi32: Allow removing a driver from the stack based on its function table.
kernel32/tests: "en" is not a valid locale on some platforms.
configure: Only enable -gdwarf-2 if -g was specified.
opengl32: Generate null driver entry points for all extension functions.
user32: ScrollWindow should not use a cached DC, unlike ScrollWindowEx.
user32: Rely on SetWindowPos to invalidate the DCEs when the window region is changed.
user32: Always go through set_window_pos when the WS_VISIBLE style is changed.
user32: Invalidate the DCEs while still holding the window lock in SetWindowPos.
winex11: Never attempt to create the window data from a different thread.
winex11: Don't select for mouse events on the client window.
winex11: Always paint to the whole window.

Alistair Leslie-Hughes (3):
kernel32: Add GetCurrentConsoleFont stub.
kernel32: Add GetConsoleFontSize stub.
oleaut32: Add VT_BSTR to VT_UI2|VT_ARRAY test.

Andrew Eikum (1):
winealsa.drv: Special-case copying common sample sizes in a tight loop.

André Hentschel (7):
ntdll: Add support for Windows 8 version.
ntdll: Catch bad pointers in RtlWow64EnableFsRedirectionEx.
winedbg: Add load word operators to Thumb2 disassembler.
po: Update German translation.
winedbg: Add store operators to Thumb2 disassembler.
winedbg: Add register data processing operators to Thumb2 disassembler.
usbd.sys: Add partial USBD_ValidateConfigurationDescriptor implementation.

Aurimas Fišeras (1):
po: Update Lithuanian translation.

Austin English (1):
readme: Wine no longer supports Mac OS X 10.4.

Dan Kegel (1):
advapi32: RegSetValueExW should not crash when passed 1 instead of L"1".

Dmitry Timoshkov (25):
windowscodecs: Do not assume that vtable is the first element of the object.
gdi32: Make sure that pattern info is initialized before being used.
gdiplus: If there is no hbitmap associated with GpBitmap then create one.
gdiplus: Add a test for measuring string that doesn't fit into layout rectangle.
gdiplus: Round the layout rectangle down instead of up in gdip_format_string().
gdiplus: Return error code of the failed API to the caller.
gdiplus: GdipGetImageThumbnail should return image in 32bppPARGB format.
gdiplus: Add a test for extra space added by GdipMeasureString.
gdiplus: StringFormatFlagsLineLimit doesn't allow line wrapping.
gdiplus: Rename roundr() to gdip_round() to make it clearer that it's an internal helper.
gdiplus: Use set_rect_empty() helper to make the code slightly more compact and readable.
gdiplus: Add a bunch of tests for GdipMeasureCharacterRanges.
gdiplus: GdipMeasureCharacterRanges shouldn't treat empty layout rectangle as infinite bounds.
gdiplus: GdipMeasureCharacterRanges should respect device units and transformations.
gdiplus: Clarify in the tests where 1/3 of extra text height comes from.
gdiplus: Filter tabs out until they are properly supported using stringformat.
gdiplus: Do not convert range_rect.X twice.
gdiplus: Make GdipMeasureCharacterRanges use common font transformation code.
gdiplus: Correct signature/mask info for the GIF codec.
gdiplus/tests: Fix font leak.
gdiplus: Fix font leak.
gdiplus: get_log_fontW helper requires a valid graphics object.
gdiplus: Make GdipMeasureCharacterRanges/GdipMeasureString/GdipDrawString add extra space around the text.
gdiplus: Print some additional information about device and image being drawn.
gdiplus: Add a test for scaling an image with world transform.

Erich Hoover (2):
hhctrl.ocx: Create a special structure for holding non-const unicode strings.
hhctrl.ocx: Implement HH_SET_WIN_TYPE.

Francois Gouget (12):
dsound: Make dumpCooperativeLevel() static.
msvcrt/tests: Add a trailing '\n' to a win_skip().
msvcp100: VTBL_WRAPPER(60) is unused so remove it.
dssenh/tests: add a trailing '\n' to a couple of ok() calls.
po: A couple of British spelling fixes for the start usage message.
po: Remove an unwanted trailing full stop in the Lithuanian translation.
d3dx9_36: Add a trailing '\n' to a couple of Wine traces.
xcopy: Fix spelling and slightly reword the usage message.
po: A spelling fix in the French translation.
msvcp100: Make some locale and string functions static.
msvcp100: Remove some unused functions.
usbd.sys: Add a trailing '\n' to a Wine trace.

Gerald Pfeifer (2):
wininet: Fix initialization in test_cert_struct.
dinput: Fix incorrect check in device_disabled_registry.

Henri Verbeet (4):
winex11: Try XRandR 1.0 if 1.2 fails.
winex11: Try harder to get usable RandR screen resources.
wined3d: Use a slightly shorter timeout in wined3d_event_query_finish().
wined3d: Also issue any queries for index buffers in drawPrimitive().

Hwang YunSong (2):
po: Update Korean translation.
po: Update Korean translation.

Jacek Caban (15):
mshtml: Added IHTMLWindow6::get_sessionStorage implementation.
oleaut32: Ensure that the right interface is passed to the callee in ITypeInfo::Invoke.
oleaut32: Added more tests.
d3d8: Use proper helpers for iface calls.
ddraw: Use proper helpers for iface calls.
dsound: Use proper helpers for iface calls.
d3d9/tests: Use proper helpers for iface calls.
windowscodecs/tests: Use proper helpers for iface calls.
d3d10core: Use proper helpers for iface calls.
Fixed remaining wrong iface call helpers.
unknwn.idl: Don't use inline wrappers for IUnknown calls.
Always define WIDL_C_INLINE_WRAPPERS.
widl: Fail with error on an attempt to inherit interface from itself.
mshtml: Added nsIDirectoryServiceProvider2 implementation.
mshtml: Use nsIDirectoryServiceProvider2::GetFiles to provide Wine-specific plugin directory.

Jonas Wielicki (1):
wined3d: Fix crash in wined3d_device_reset with gdi backend for directdraw.

Julian Rüger (1):
po: Update German translation.

Jérôme Gardou (1):
opengl32/tests: Do not pass NULL attrib list to wglCreatePBufferARB.

Józef Kucia (7):
d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants.
d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants.
d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants.
d3dx9: Implement ID3DXConstantTable::SetMatrixTransposeArray.
d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose.
d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray.
d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray.

Lauri Kenttä (2):
po: Update Finnish translation.
joy.cpl: Make Enable/Disable buttons wider for translations.

Lucas Zawacki (10):
dinput/tests: Test for keyboard GetCapabilities.
dinput: Return a valid keyboard type in keyboard GetCapabilities.
joy.cpl: Prevent crash on IDirectInputEffect_Release.
dinput: Append driver name to dinput joysticks on Linux.
dinput: Disable linuxinput or linux joysticks based on registry key.
joy.cpl: Disable joysticks using joy.cpl.
dinput8/tests: Added tests for saving and retrieving settings with SetActionMap.
dinput: SetActionMap saving mappings.
dinput8/tests: Test load actions when there's no pre-stored ones.
dinput: BuildActionMap should not fail if mapping has no pre-stored settings.

Marcus Meissner (9):
winecfg: Fixed use-after-free (Coverity).
user32: Free the correct dce (Coverity).
user32: Fixed two use-after-free (Coverity).
quartz: Avoid linked list walk with free next (Coverity).
qcap: Fixed a use after free in error path (Coverity).
qcap: Fixed another use-after free (Coverity).
joy.cpl: Avoid uninitialized variable usage (Coverity).
hhctrl.ocx: Initialize ret on some error paths (Coverity).
riched20: Fixed pointer to value out of scope (Coverity).

Marek Chmiel (3):
dssenh/tests: Fixed failing block cipher mode tests on the DSSENH cryptographic service provider.
dssenh/tests: Added signature tests on the DSSENH cryptographic service provider.
dssenh/tests: Added key exchange tests for the DSSENH cryptographic service provider.

Matteo Bruni (3):
wined3d: Fix blending test expected results.
wined3d: Force ARB shader programs reselection on bool/int constant changes.
wined3d: Use BOOL instead of char in shader_load_constants().

Michael Stefaniuc (10):
qedit: COM cleanup for the IClassFactory iface.
strmbase: COM cleanup for the IClassFactory iface.
mlang: COM cleanup for the IClassFactory iface.
amstream: COM cleanup for the IClassFactory iface.
quartz: COM cleanup for the IClassFactory iface.
dsound: Cleanup IKsPrivatePropertySetImpl_Create().
dplayx: Avoid TRUE:FALSE conditional expressions.
wineconsole: Avoid TRUE:FALSE conditional expressions.
dsound: Move the capture structs declarations to the .c file.
winetest: Remove an unused struct field.

Nikolay Sivov (26):
amstream: Call interface methods properly.
browseui: Call interface methods properly.
comctl32: Call interface methods properly.
gameux: Call interface methods properly.
itss: Call interface methods properly.
mciqtz: Call interface methods properly.
mlang: Call interface methods properly.
mscoree: Call interface methods properly.
msctf: Call interface methods properly.
mstask: Call interface methods properly.
qcap: Call interface methods properly.
winealsa: Fix variable types so pointer is not truncated on 64bit.
winecoreaudio: Fix variable types so pointer is not truncated on 64bit.
wineoss: Fix variable types so pointer is not truncated on 64bit.
msdaps: Use proper method macro.
quartz/tests: Use proper method macros.
shell32/tests: Use proper method macros.
wshom.ocx/tests: Use proper method macro.
qmgr: Use proper method macros.
riched20/tests: Use proper method macros.
wmi: Implement StartMode property for service class.
wmi: Implement SystemName property for service class.
msxml3: Implement xmldecl-version property for a reader.
dwrite: Added IDWriteFontFamily stub.
kernel32: Handle neutral locale names better in GetLocaleInfoEx.
xmllite: Store DTD processing mode in reader.

Piotr Caban (10):
msvcp90: Fixed buffer allocation in basic_stringbuf class.
msvcrt: Fixed vector destructors implementation on 64-bit systems.
msvcrt/tests: Execute c++ related tests on 64-bit systems.
user32: Don't limit time needed for WM_DDE_INITIATE processing.
msvcp100: Removed virtual function callers for functions that are not virtual.
msvcp80: Forward basic_string::erase functions to msvcp90.
msvcp80: Fixed basic_string::rbegin and basic_string::rend implementation.
comctl32: Remove property sheet page that can't be initialized.
wbemprox: Added MaxClockSpeed and NumberOfLogicalProcessors builtin properties.
dxdiagn: Initialize ProcessorEnglish property.

Rico Schüller (34):
d3dx9: Return NULL if name is not given.
d3dx9: Improve check for empty braces for elements.
d3dx9: Make annotation handling more generic for techniques and passes.
d3dx9: Silence missing function handling in the effect interface.
d3dx9: Use a separate function for the technique name.
d3dx9: Move technique name handling to technique handle validation.
d3dx9/tests: Add variable name test.
d3dx9: Don't double check the technique.
d3dx9: Identify D3DTSS_CONSTANT and FVF states.
d3dx9: Remove not needed TRACE.
d3dx9: Avoid TRUE : FALSE conditional expression.
d3dx9: Remove ctab_constant typedef.
d3dx9: Add a fixme for flags in D3DXGetShaderConstantTableEx().
d3dx9: Don't use an index as variable handle, it's not useable for subvariables.
d3dx9: Parse structs and sub constants in ID3DXConstantTable.
d3dx9: Improve is_valid_constant().
d3dx9: Improve ID3DXConstantTable::GetConstantByName().
d3dx9: Improve ID3DXConstantTable::GetConstant().
d3dx9: Improve ID3DXConstantTable::GetConstantDesc().
d3dx9: Implement ID3DXConstantTable::GetConstantElement().
d3dx9: Fix RegisterCount calculation.
d3dx9/tests: Add tests for ID3DXConstantTable::GetConstantDesc().
d3dx9/tests: Add tests for ID3DXConstantTable::GetConstant/ByName/Element().
d3dx9: Use debug_d3dxparameter_class/type in traces.
d3dx9: Add debug helper function for RegisterSet.
d3dx9: Remove "too many constants" fixme.
d3dx9/tests: Fix typo.
d3dx9: Add some traces to D3DXLoadSurfaceFromMemory().
d3dx9: Improve set_matrix_array().
d3dx9: Handle D3DXPC_VECTOR in set_matrix_array().
d3dx9: Remove min() in set_matrix_array(), uses always the desc value.
d3dx9: Avoid desc copy in ID3DXConstantTable::GetSamplerIndex().
d3dx9: Optimize set_matrix().
d3dx9: Improve traces in set_number().

Roman Dadkov (2):
oleaut32: Record DocString field in ITypeInfoImpl structure in function ITypeLib2_Constructor_SLTG.
oleaut32: Fix VectorFromBstr call in VARIANT_CoerceArray.

Vincent Povirk (8):
windowscodecs: Allow CopyPixels to succeed without padding from the last row.
windowscodecs: Implement IWICImagingFactory::CreateBitmapFromSource.
mscoree: Avoid calling mono_image_open_from_module_handle for libraries.
propsys: Fix memory leak in IPropertyStore::SetValue.
ole32: Add tests for StgConvertPropertyToVariant.
ole32: Implement StgConvertPropertyToVariant.
ole32: Add support for reading BSTR properties.
ole32: Fix typo.



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