gnome-games 2.11.2
Posted on: 07/17/2005 06:40 AM

gnome-games 2.11.2 has been released

This is the feature-freeze release of gnome-games. These are the major, user-visible, changes:

- Three new games: Carpet (almost completely pointless) and Backbone (not pointless at all) from Vincent Povirk. Triple Peaks from Richard Hoelscher.
- Hilighting of valid drop targets not works for all games where it makes sense (Vincent Povirk).
- Scores are hidden for games where it doesn't make sense (rah).

Four in a Row:
- New SVG graphics from Alan Horkan. The classic and high contrast themes has been updated and a new High Contrast Inverse theme has been added. Both of these accessibility themes now match the GNOME themes of the same name (Alan Horkan).
- Subtle grid-drawing improvements (callum).
- Some of the themese have changed names (Alan Horkan).

- Display the current game in the title-bar.

- The phrase "Yahtzee" has been replaced with "5 of a kind". It doesn't sound as sexy, but it is more obvious what it means and it isn't a trademark (rah, callum).

Plus lots of bug fixes, code cleanups, api modernisation, and -of course- the tireless work of the translation team.

You can find it at:

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